Owning Palette: 3D Picture Control VIs
Requires: Full Development System. This topic might not match its corresponding palette in LabVIEW depending on your operating system, licensed product(s), and target.
Use the Geometries VIs to assign or configure the shapes of objects in a 3D scene.
Palette Object | Description |
---|---|
Create 3D Axis | Creates an x, y, and z axis object to define 3D space in a scene. |
Create Box | Sets a 3D object you create with the Create Object VI to a box by applying a box geometry to the object. |
Create Cone | Sets a 3D object you create with the Create Object VI to a cone by applying a cone geometry to the object. |
Create Cylinder | Sets a 3D object you create with the Create Object VI to a cylinder by applying a cylinder geometry to the object. |
Create Height Field | Converts a 2D array of values to a 3D height field and applies the height field to a 3D object that appears in a 3D scene. |
Create Mesh | Creates a 3D mesh to apply to a 3D object that appears in a 3D scene. |
Create Mesh with Attributes | Creates a mesh with customizable color and draw options. |
Create Sphere | Applies a sphere geometry to a three-dimensional object that appears in a 3D scene. |
Create Text | Sets a 3D object you create with the Create Object VI to a text object and applies the text, font, and color you specify to the object. |
Create Text with Alignment | Creates a text object with customizable format and position options. |