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Font Options specifies alignment, position, and wrap options for the text. 
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Horizontal Alignment specifies the horizontal alignment of the text. 
  
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Vertical Alignment specifies the vertical alignment of the text. 
  
| 0 | Base Line |  | 1 | Bottom |  | 2 | Bottom Base Line |  | 3 | Center |  | 4 | Top |  
 
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Axis Alignment specifies the alignment of the text in relation to the x, y, and z axes. 
  
| 0 | Reversed X-Y |  | 1 | Reversed X-Z |  | 2 | Reversed Y-Z |  | 3 | Screen |  | 4 | X-Y |  | 5 | X-Z |  | 6 | Y-Z |  
 
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Vertical? specifies whether the text runs vertically. The default is FALSE. 
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Wrap Distance specifies the distance to wrap the text in coordinate units. 
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Color specifies the color of the object in RGBA format. Color accepts a cluster of numeric values 0 through 1, where 0 represents the absence of the red, green, or blue color and 1 represents a full saturation of the color. The alpha value indicates the transparency of the red, green, and blue colors. 
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Red specifies the red value. The default is 1. 
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Green specifies the green value. The default is 0. 
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Blue specifies the blue value. The default is 0. 
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Alpha specifies the level of opacity of the RGB color when you apply the color to a 3D object. Alpha must be a value between 0 and 1. The default is 1. 
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Text specifies the text of the object. 
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Font Name specifies the font to use for the text. If you misspell the font name or specify a font that is not installed on the computer, the operating system selects a font.
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Character Size specifies the height of the text characters in coordinate units. For example, set character size to 1 to create text characters equal in height to a geometric object with a height of 1. The default is 0.5. 
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error in describes error conditions that occur before this node runs. This input provides standard error in functionality. 
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New Text Refnum returns a reference to the text, including the font and color you specify. 
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error out contains error information. This output provides standard error out functionality. 
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