|
Font Options specifies alignment, position, and wrap options for the text.
|
Horizontal Alignment specifies the horizontal alignment of the text.
|
|
Vertical Alignment specifies the vertical alignment of the text.
0 | Base Line | 1 | Bottom | 2 | Bottom Base Line | 3 | Center | 4 | Top |
|
|
Axis Alignment specifies the alignment of the text in relation to the x, y, and z axes.
0 | Reversed X-Y | 1 | Reversed X-Z | 2 | Reversed Y-Z | 3 | Screen | 4 | X-Y | 5 | X-Z | 6 | Y-Z |
|
|
Vertical? specifies whether the text runs vertically. The default is FALSE.
|
|
Wrap Distance specifies the distance to wrap the text in coordinate units.
|
|
|
Color specifies the color of the object in RGBA format. Color accepts a cluster of numeric values 0 through 1, where 0 represents the absence of the red, green, or blue color and 1 represents a full saturation of the color. The alpha value indicates the transparency of the red, green, and blue colors.
|
Red specifies the red value. The default is 1.
|
|
Green specifies the green value. The default is 0.
|
|
Blue specifies the blue value. The default is 0.
|
|
Alpha specifies the level of opacity of the RGB color when you apply the color to a 3D object. Alpha must be a value between 0 and 1. The default is 1.
|
|
|
Text specifies the text of the object.
|
|
Font Name specifies the font to use for the text. If you misspell the font name or specify a font that is not installed on the computer, the operating system selects a font.
|
|
Character Size specifies the height of the text characters in coordinate units. For example, set character size to 1 to create text characters equal in height to a geometric object with a height of 1. The default is 0.5.
|
|
error in describes error conditions that occur before this node runs. This input provides standard error in functionality.
|
|
New Text Refnum returns a reference to the text, including the font and color you specify.
|
|
error out contains error information. This output provides standard error out functionality.
|