Create Object VI

Owning Palette: Object VIs

Requires: Full Development System

Creates a new 3D object to display in the 3D scene.

To display a new object in the 3D picture control, you must use the SceneObject Properties and SceneObject Methods to set the geometric form and other attributes of the object.

Examples

 Add to the block diagram  Find on the palette
Name is the name of the object you create.
error in describes error conditions that occur before this node runs. This input provides standard error in functionality.
Scene:New Object returns the reference to the object.
error out contains error information. This output provides standard error out functionality.

Examples

Refer to the following VIs for examples of using the Create Object VI: