Owning Palette: Geometries VIs
Requires: Full Development System
Sets a 3D object you create with the Create Object VI to a text object and applies the text, font, and color you specify to the object.Add to the block diagram | Find on the palette |
Text is the text that appears when you generate the 3D scene. | |||||||||
Path to font file specifies the path to the font you want to use to display the Text. LabVIEW accepts only TrueType fonts. The path you wire to this VI must have a .ttf file extension. If you do not wire Path to font file, LabVIEW displays the text using a Courier font. | |||||||||
Color specifies the color of the object in RGBA format. Color accepts a cluster of numeric values 0 through 1, where 0 represents the absence of the red, green, or blue color and 1 represents a full saturation of the color. The alpha value indicates the transparency of the red, green, and blue colors.
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error in describes error conditions that occur before this node runs. This input provides standard error in functionality. | |||||||||
New Text Refnum returns a reference to the text, including the font and color you specify. | |||||||||
error out contains error information. This output provides standard error out functionality. |