Requires: Base Development System
Inherits from Scene»SceneDrawable»SceneGeometry. View the class hierarchy.
| Property | Description |
|---|---|
| Color Array | Determines the RGBA color values that can be used by the mesh as defined by the Indices. Details |
| Color Binding Mode | Returns the mode used to bind colors of the mesh to the representation. Details |
| Draw Mode | Returns the mode used to draw the mesh. Details |
| Indices | Indexes the texture coordinates for the mesh. Details |
| Normal Array | Returns the x, y, and z normal components that can be used by the mesh as indexed by the Indices. Details |
| Normal Binding Mode | Returns the binding mode of the normals of the mesh. Details |
| Texture Coordinates [] | Defines the s and t texture space coordinates that can be used by the mesh as indexed by Indices. Details |
| Use Display List? | Sets whether the mesh uses display lists. Details |
| Vertex Array | Returns an array of the vertices that can be used by the mesh, as indexed by the Indices. Each vertex consists of an x, y, and z value. Details |