Short Name: VertexArray
Requires: Full Development System
Class: SceneMesh Properties
To Use: Create a property.
Returns an array of the vertices that can be used by the mesh, as indexed by the Indices. Each vertex consists of an x, y, and z value.
This property is an array of clusters. Each cluster contains the following elements.
Name | Description |
---|---|
X | The x coordinate of the vertex. |
Y | The y coordinate of the vertex. |
Z | The z coordinate of the vertex. |
The following table lists the characteristics of this property.
Data type | |
Permissions | Read Only |
Available in Run-Time Engine | Yes |
Available in Real-Time Operating System | No |
Settable when the VI is running | No |
Loads the front panel into memory | No |
Need to authenticate before use | No |
Loads the block diagram into memory | No |
Remote access allowed | Yes |