Short Name: VertexArray
Requires: Full Development System
Class: SceneMesh Properties
To Use: Create a property.
Returns an array of the vertices that can be used by the mesh, as indexed by the Indices. Each vertex consists of an x, y, and z value.
This property is an array of clusters. Each cluster contains the following elements.
| Name | Description | 
|---|---|
| X | The x coordinate of the vertex. | 
| Y | The y coordinate of the vertex. | 
| Z | The z coordinate of the vertex. | 
The following table lists the characteristics of this property.
| Data type | ![]()  | 
| Permissions | Read Only | 
| Available in Run-Time Engine | Yes | 
| Available in Real-Time Operating System | No | 
| Settable when the VI is running | No | 
| Loads the front panel into memory | No | 
| Need to authenticate before use | No | 
| Loads the block diagram into memory | No | 
| Remote access allowed | Yes |