Short Name: NormalBindingMode
Requires: Full Development System
Class: SceneMesh Properties
To Use: Create a property.
Returns the binding mode of the normals of the mesh.
0 | Overall—Binds the normal at the first index of the normal array to all the primitives of the mesh. |
1 | Per Primitive—Different normals bind to each primitive in the mesh. The Draw Mode of the mesh defines the primitives. |
2 | Per Vertex—Binds the normals in the normal array to the vertices of the mesh according to the indices you define. You must define a normal for every vertex in the mesh. |
3 | Binding Off—Turns off normal binding. LabVIEW ignores the normal array. |
The following table lists the characteristics of this property.
Data type | |
Permissions | Read Only |
Available in Run-Time Engine | Yes |
Available in Real-Time Operating System | No |
Settable when the VI is running | No |
Loads the front panel into memory | No |
Need to authenticate before use | No |
Loads the block diagram into memory | No |
Remote access allowed | Yes |