Normal Binding Mode Property

Short Name: NormalBindingMode

Requires: Full Development System

Class: SceneMesh Properties

To Use: Create a property.

Returns the binding mode of the normals of the mesh.

Values

0Overall—Binds the normal at the first index of the normal array to all the primitives of the mesh.
1Per Primitive—Different normals bind to each primitive in the mesh. The Draw Mode of the mesh defines the primitives.
2Per Vertex—Binds the normals in the normal array to the vertices of the mesh according to the indices you define. You must define a normal for every vertex in the mesh.
3Binding Off—Turns off normal binding. LabVIEW ignores the normal array.

Remarks

The following table lists the characteristics of this property.

Data type
PermissionsRead Only
Available in Run-Time EngineYes
Available in Real-Time Operating SystemNo
Settable when the VI is runningNo
Loads the front panel into memoryNo
Need to authenticate before useNo
Loads the block diagram into memoryNo
Remote access allowedYes