The 3D Picture Control VIs appear on the Graphics & Sound palette. Use the 3D Picture Control VIs to design a scene that consists of objects and the lighting, transformations, and other characteristics you apply to the objects. After you construct the scene, wire the object or objects to the 3D picture front panel control and run the VI to generate the scene.
Use the following properties and methods with the 3D Picture Control VIs to create a 3D scene:
The SceneObject properties and SceneObject methods place 3D objects in the scene and assign the objects geometries, transformations, and other characteristics.
The SceneClipPlane properties specify planes in the scene in which an object appears or is cut off.
The SceneWindow properties render the scene in a separate window, configure the window, and set the interaction of the camera with the scene.
The SceneLight properties configure the light sources for the scene.
Refer to the 3D Model of Solar System VI in the labview\examples\Graphics and Sound\3D Picture Control directory for an example of creating a 3D scene with the 3D Picture Control VIs.