Projection:Perspective Method

Short Name: Projection.Perspective

Requires: Full Development System

Class: SceneWindow Methods

To Use: Create a method.

Sets coordinates to render the scene in a frustum-shaped view, where you specify an angle for the horizontal and vertical viewing fields. This projection causes objects closer to the camera to appear larger in size. This method is similar to the Projection:Frustum method.

Parameters

Data typeNameRequiredDescription
FOVYesDefines the field of view for the frustum.
AspectYesDefines the aspect ratio for the frustum.
Near Clipping PlaneYesSpecifies the clipping plane nearest the viewer. LabVIEW does not render objects that appear closer to the viewer than the specified Near Clipping Pane boundary.
Far Clipping PlaneYesSpecifies the clipping plane farthest from the viewer. LabVIEW does not render objects that appear farther from the viewer than the specified Far Clipping Pane boundary.

Remarks

The following table lists the characteristics of this method.

Data typeNo return value
Available in Run-Time EngineYes (Read/Write)
Available in Real-Time Operating SystemNo
Settable when the VI is runningYes
Loads the front panel into memoryNo
Need to authenticate before useNo
Loads the block diagram into memoryNo
Remote access allowedYes