Short Name: Projection.Frustum
Requires: Full Development System
Class: SceneWindow Methods
To Use: Create a method.
Sets coordinates to render the scene in a frustum-shaped view. This projection causes objects farther from the camera to appear smaller.
Data type | Name | Required | Description |
---|---|---|---|
Left | Yes | Specifies the left bound of the frustum. | |
Right | Yes | Specifies the right bound of the frustum. | |
Bottom | Yes | Specifies the bottom bound of the frustum. | |
Top | Yes | Specifies the top bound of the frustum. | |
Near Clipping Plane | Yes | Specifies the clipping plane nearest the viewer. LabVIEW does not render objects that appear closer to the viewer than the specified Near Clipping Pane boundary. | |
Far Clipping Plane | Yes | Specifies the clipping plane farthest from the viewer. LabVIEW does not render objects that appear farther from the viewer than the specified Far Clipping Pane boundary. |
The following table lists the characteristics of this method.
Data type | No return value |
Available in Run-Time Engine | Yes (Read/Write) |
Available in Real-Time Operating System | No |
Settable when the VI is running | Yes |
Loads the front panel into memory | No |
Need to authenticate before use | No |
Loads the block diagram into memory | No |
Remote access allowed | Yes |