Transformation:Set Rotation Method

Short Name: Transformation.Set Rotation

Requires: Full Development System

Class: SceneObject Methods

To Use: Create a method.

Rotates the object around the given Axis by the Angle. This method performs an absolute rotation from the current position of the object.

Parameters

Data typeNameRequiredDescription
AxisYesSets the x, y, and z coordinates for the axis around which the rotation occurs.
AngleYesSets the angle in radians to use in the rotation.

Remarks

The following table lists the characteristics of this method.

Data typeNo return value
Available in Run-Time EngineYes (Read/Write)
Available in Real-Time Operating SystemNo
Settable when the VI is runningYes
Loads the front panel into memoryNo
Need to authenticate before useNo
Loads the block diagram into memoryNo
Remote access allowedYes