Short Name: Transformation.Set Rotation
Requires: Full Development System
Class: SceneObject Methods
To Use: Create a method.
Rotates the object around the given Axis by the Angle. This method performs an absolute rotation from the current position of the object.
| Data type | Name | Required | Description |
|---|---|---|---|
![]() | Axis | Yes | Sets the x, y, and z coordinates for the axis around which the rotation occurs. |
![]() | Angle | Yes | Sets the angle in radians to use in the rotation. |
The following table lists the characteristics of this method.
| Data type | No return value |
| Available in Run-Time Engine | Yes (Read/Write) |
| Available in Real-Time Operating System | No |
| Settable when the VI is running | Yes |
| Loads the front panel into memory | No |
| Need to authenticate before use | No |
| Loads the block diagram into memory | No |
| Remote access allowed | Yes |