Texture:Set Texture Method

Short Name: Texture.Set Texture

Requires: Full Development System

Class: SceneObject Methods

To Use: Create a method.

Reads or writes the texture you apply to an object in a 3D scene.

Parameters

Data typeNameRequiredDescription
TextureYesThe refnum input for the texture you apply to the object.

Remarks

The following table lists the characteristics of this method.

Data typeNo return value
Available in Run-Time EngineYes (Read/Write)
Available in Real-Time Operating SystemNo
Settable when the VI is runningYes
Loads the front panel into memoryNo
Need to authenticate before useNo
Loads the block diagram into memoryNo
Remote access allowedYes