Short Name: Object.Add Object
Requires: Full Development System
Class: SceneObject Methods
To Use: Create a method.
Reads or writes a 3D object you add to a 3D scene. If you wire the Object output, you must close the reference when you no longer need it.
| Data type | Name | Required | Description | 
|---|---|---|---|
![]()  | Object | Yes | The refnum output for the object you add to the 3D scene. | 
The following table lists the characteristics of this method.
| Data type | No return value | 
| Available in Run-Time Engine | Yes (Read/Write) | 
| Available in Real-Time Operating System | No | 
| Settable when the VI is running | Yes | 
| Loads the front panel into memory | No | 
| Need to authenticate before use | No | 
| Loads the block diagram into memory | No | 
| Remote access allowed | Yes |