Short Name: TextureGenMode
Requires: Full Development System
Class: SceneGeometry Properties
To Use: Create a property.
Reads or writes how the texture coordinates for the geometry generate.
| 0 | Off—(Default) Texture coordinates do not generate automatically. |
| 1 | Linear—Texture coordinates generate according to the values you specify for the Texture Generator S Plane and Texture Generator T Plane properties. |
| 2 | Spherical—Texture coordinates generate by reflecting the environment that surrounds the geometry. |
The following table lists the characteristics of this property.
| Data type | ![]() |
| Permissions | Read/Write |
| Available in Run-Time Engine | Yes |
| Available in Real-Time Operating System | No |
| Settable when the VI is running | Yes |
| Loads the front panel into memory | No |
| Need to authenticate before use | No |
| Loads the block diagram into memory | No |
| Remote access allowed | Yes |