Short Name: TextureGenSPlane
Requires: Full Development System
Class: SceneGeometry Properties
To Use: Create a property.
Reads or writes the values that define the s-plane to which you apply the texture. The following equation defines the plane.
Ax+By+Cz+D=0
| Name | Description | 
|---|---|
| A | The A coefficient of the plane equation. | 
| B | The B coefficient of the plane equation. | 
| C | The C coefficient of the plane equation. | 
| D | The D coefficient of the plane equation. | 
The following table lists the characteristics of this property.
| Data type | ![]()  | 
| Permissions | Read/Write | 
| Available in Run-Time Engine | Yes | 
| Available in Real-Time Operating System | No | 
| Settable when the VI is running | Yes | 
| Loads the front panel into memory | No | 
| Need to authenticate before use | No | 
| Loads the block diagram into memory | No | 
| Remote access allowed | Yes |