Owning Palette: Helpers VIs
Requires: Full Development System
Creates and positions a light source in 3D space relative to a 3D object.Use the pull-down menu to select an instance of this VI.
Add to the block diagram | Find on the palette |
Light State specifies whether to enable the light state.
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Scene Object In specifies a reference to the scene you want to manipulate. | |||||||
Light Refnum In specifies a reference to the light. | |||||||
Position specifies the x, y, and z coordinates that define the position of the light relative to its owning object.
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error in describes error conditions that occur before this node runs. This input provides standard error in functionality. | |||||||
Scene Object Out returns a reference to the scene object. | |||||||
error out contains error information. This output provides standard error out functionality. |
Light State specifies whether to enable the light state.
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Scene Object In specifies a reference to the scene you want to manipulate. | |||||||
Light Refnum In specifies a reference to the light. | |||||||
Position specifies the x, y, and z coordinates that define the position of the light relative to its owning object.
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error in describes error conditions that occur before this node runs. This input provides standard error in functionality. | |||||||
Scene Object Out returns a reference to the scene object. | |||||||
Light Refnum In returns a reference to the light. | |||||||
error out contains error information. This output provides standard error out functionality. |