Owning Palette: Transformations VIs
Requires: Full Development System
Translates an object in a 3D scene by the vector you specify. This VI performs a relative translation from the object's current position.
Use the Set Translation VI to translate an object from the object's initial position.
Add to the block diagram | Find on the palette |
Scene.Object In is the reference to the 3D object you want to translate. | |||||||
Translation contains the x, y, and z coordinates that define the vector you want to use in the translation.
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error in describes error conditions that occur before this node runs. This input provides standard error in functionality. | |||||||
Scene.Object Out returns the reference to the translated 3D object. | |||||||
error out contains error information. This output provides standard error out functionality. |
Refer to the following VIs for examples of using the Translate Object VI: