Owning Palette: Transformations VIs
Requires: Full Development System
Clears any translations previously applied to an object in a 3D scene and translates the object by the vector you specify. This VI performs an absolute translation from the object's initial position.
Use the Translate Object VI to translate an object from the object's current position.
Add to the block diagram | Find on the palette |
Scene Object is the reference to the object you want to translate. | |||||||
Translation contains the x, y, and z coordinates that define the vector you want to use in the translation.
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error in describes error conditions that occur before this node runs. This input provides standard error in functionality. | |||||||
Translated Object is the reference to the translated 3D object. | |||||||
error out contains error information. This output provides standard error out functionality. |