Owning Palette: Sound Input VIs
Requires: Base Development System
Stops data acquisition from the device. Use the Sound Input Clear VI to clear the data in the buffer. Use the Sound Input Start VI to restart the acquisition after calling the Sound Input Stop VI.
(Windows) You must have DirectX 8.0 or later to use this VI. (Linux) You must have the Open Sound System (OSS) driver to use this VI.
Add to the block diagram | Find on the palette |
task ID is the sound operation from the configured device you want to manipulate or input. You generate task ID with the Sound Input Configure VI. | |
error in describes error conditions that occur before this node runs. This input provides standard error in functionality. | |
task ID out is the manipulated sound operation originally passed to the task ID parameter. | |
error out contains error information. This output provides standard error out functionality. |