Short Name: Pick
Requires: Base Development System
Class: SceneWindow Methods
To Use: Create a method.
Creates a ray that originates at the specified point and returns an array of node paths for objects that intersect that ray.
| Data type | Name | Required | Description |
|---|---|---|---|
![]() | point | Yes | Horizontal and vertical values that define a coordinate in the projection plane of the 3D scene. |
The following table lists the characteristics of this method.
| Data type | ![]() |
| Available in Run-Time Engine | Yes (Read/Write) |
| Available in Real-Time Operating System | Yes |
| Settable when the VI is running | No |
| Loads the front panel into memory | No |
| Need to authenticate before use | No |
| Loads the block diagram into memory | No |
| Remote access allowed | Yes |