Short Name: ModelViewMatrix
Requires: Full Development System
Class: SceneWindow Properties
To Use: Create a property.
Reads or writes a matrix that contains the translation, rotation, and scale values for the 3D scene that appears in the scene window.
The following table lists the characteristics of this property.
| Data type | ![]() |
| Permissions | Read/Write |
| Available in Run-Time Engine | Yes |
| Available in Real-Time Operating System | No |
| Settable when the VI is running | Yes |
| Loads the front panel into memory | No |
| Need to authenticate before use | No |
| Loads the block diagram into memory | No |
| Remote access allowed | Yes |