Background Color Property

Short Name: BackgroundColor

Requires: Full Development System

Class: SceneWindow Properties

To Use: Create a property.

Reads or writes the RGBA color value for the background of the 3D scene.

Elements

Name Description
Red Indicates the red value. Valid values include 0 through 1.
Green Indicates the green value. Valid values include 0 through 1.
Blue Indicates the blue value. Valid values include 0 through 1.
Alpha Indicates the Alpha value. Set the Alpha value on the background of a 3D scene only for blending. Setting this value does not make the background of the 3D scene transparent. Valid values include 0 through 1.

Remarks

The following table lists the characteristics of this property.

Data type
PermissionsRead/Write
Available in Run-Time EngineYes
Available in Real-Time Operating SystemNo
Settable when the VI is runningYes
Loads the front panel into memoryNo
Need to authenticate before useNo
Loads the block diagram into memoryNo
Remote access allowedYes