Transformation:Translate Method

Short Name: Transformation:Translate

Requires: Full Development System

Class: SceneTexture Methods

To Use: Create a method.

Translates the texture by the specified vector. This method performs a relative translation from the initial position of the texture.

Parameters

Data typeNameRequiredDescription
TranslationYesThe s and t coordinates that define the translation this method applies to the texture.

Remarks

The following table lists the characteristics of this method.

Data typeNo return value
Available in Run-Time EngineYes (Read/Write)
Available in Real-Time Operating SystemNo
Settable when the VI is runningYes
Loads the front panel into memoryNo
Need to authenticate before useNo
Loads the block diagram into memoryNo
Remote access allowedYes