Short Name: Transformation.SetTranslation
Requires: Full Development System
Class: SceneTexture Methods
To Use: Create a method.
Translates the texture by the specified vector. This method performs an absolute translation from the initial position of the texture.
Data type | Name | Required | Description |
---|---|---|---|
Translation | Yes | The s and t coordinates that define the translation this method applies to the texture. |
The following table lists the characteristics of this method.
Data type | No return value |
Available in Run-Time Engine | Yes (Read/Write) |
Available in Real-Time Operating System | Yes |
Settable when the VI is running | No |
Loads the front panel into memory | No |
Need to authenticate before use | No |
Loads the block diagram into memory | No |
Remote access allowed | Yes |