Short Name: Transformation.Set Rotation
Requires: Full Development System
Class: SceneTexture Methods
To Use: Create a method.
Rotates the texture by the specified number of radians. This method performs an absolute rotation from the current position of the texture.
Data type | Name | Required | Description |
---|---|---|---|
Angle | Yes | Sets the angle in radians to use in the rotation. |
The following table lists the characteristics of this method.
Data type | No return value |
Available in Run-Time Engine | Yes (Read/Write) |
Available in Real-Time Operating System | Yes |
Settable when the VI is running | No |
Loads the front panel into memory | No |
Need to authenticate before use | No |
Loads the block diagram into memory | No |
Remote access allowed | Yes |