Transformation:Set Rotation Method

Short Name: Transformation.Set Rotation

Requires: Full Development System

Class: SceneTexture Methods

To Use: Create a method.

Rotates the texture by the specified number of radians. This method performs an absolute rotation from the current position of the texture.

Parameters

Data typeNameRequiredDescription
AngleYesSets the angle in radians to use in the rotation.

Remarks

The following table lists the characteristics of this method.

Data typeNo return value
Available in Run-Time EngineYes (Read/Write)
Available in Real-Time Operating SystemYes
Settable when the VI is runningNo
Loads the front panel into memoryNo
Need to authenticate before useNo
Loads the block diagram into memoryNo
Remote access allowedYes