Short Name: Transformation.Scale
Requires: Full Development System
Class: SceneTexture Methods
To Use: Create a method.
Scales the texture by the given scale factors. This method performs a relative scale from the current position of the object.
Data type | Name | Required | Description |
---|---|---|---|
Scale | Yes | The s and t coordinates that define the scale of a 2D texture. |
The following table lists the characteristics of this method.
Data type | No return value |
Available in Run-Time Engine | Yes (Read/Write) |
Available in Real-Time Operating System | No |
Settable when the VI is running | Yes |
Loads the front panel into memory | No |
Need to authenticate before use | No |
Loads the block diagram into memory | No |
Remote access allowed | Yes |