Transformation:Scale Method

Short Name: Transformation.Scale

Requires: Full Development System

Class: SceneTexture Methods

To Use: Create a method.

Scales the texture by the given scale factors. This method performs a relative scale from the current position of the object.

Parameters

Data typeNameRequiredDescription
ScaleYesThe s and t coordinates that define the scale of a 2D texture.

Remarks

The following table lists the characteristics of this method.

Data typeNo return value
Available in Run-Time EngineYes (Read/Write)
Available in Real-Time Operating SystemNo
Settable when the VI is runningYes
Loads the front panel into memoryNo
Need to authenticate before useNo
Loads the block diagram into memoryNo
Remote access allowedYes