Transformation:Rotate Method

Short Name: Transformation.Rotate

Requires: Full Development System

Class: SceneTexture Methods

To Use: Create a method.

Rotates the texture by the specified number of radians. This method performs a relative rotation from the current orientation of the texture.

Parameters

Data typeNameRequiredDescription
AngleYesSets the angle in radians to use in the rotation.

Remarks

The following table lists the characteristics of this method.

Data typeNo return value
Available in Run-Time EngineYes (Read/Write)
Available in Real-Time Operating SystemNo
Settable when the VI is runningYes
Loads the front panel into memoryNo
Need to authenticate before useNo
Loads the block diagram into memoryNo
Remote access allowedYes