Short Name: Transformation.Rotate
Requires: Full Development System
Class: SceneTexture Methods
To Use: Create a method.
Rotates the texture by the specified number of radians. This method performs a relative rotation from the current orientation of the texture.
| Data type | Name | Required | Description |
|---|---|---|---|
![]() | Angle | Yes | Sets the angle in radians to use in the rotation. |
The following table lists the characteristics of this method.
| Data type | No return value |
| Available in Run-Time Engine | Yes (Read/Write) |
| Available in Real-Time Operating System | No |
| Settable when the VI is running | Yes |
| Loads the front panel into memory | No |
| Need to authenticate before use | No |
| Loads the block diagram into memory | No |
| Remote access allowed | Yes |