Short Name: Color
Requires: Full Development System
Class: SceneText Properties
To Use: Create a property.
Reads or writes the color of the text in a text object in RGBA format. This property accepts a cluster of numeric values 0 through 1, where 0 represents the absence of the red, green, or blue color and 1 represents a full saturation of the color.
Name | Description |
---|---|
Red | Indicates the saturation of the red color. Valid values include 0 through 1. |
Green | Indicates the saturation of the green color. Valid values include 0 through 1. |
Blue | Indicates the saturation of the blue color. Valid values include 0 through 1. |
Alpha | Indicates the level of transparency of the red, green, and blue colors. Valid values include 0 through 1. |
The following table lists the characteristics of this property.
Data type | |
Permissions | Read/Write |
Available in Run-Time Engine | Yes |
Available in Real-Time Operating System | Yes |
Settable when the VI is running | Yes |
Loads the front panel into memory | No |
Need to authenticate before use | No |
Loads the block diagram into memory | No |
Remote access allowed | Yes |