Short Name: ViewPort.ViewPort
Requires: Full Development System
Class: SceneObject Properties
To Use: Create a property.
Reads or writes the position and size of a viewing port through which you can view a 3D object in the 3D picture control. The x and y values specify the coordinates within the view port at which LabVIEW renders the object. The width and height specify the width and height of the view port. If you define a view port, objects do not appear beyond the specified bounds of the view port.
| Name | Description | 
|---|---|
| X | The x coordinate at which LabVIEW renders the object in the view port. | 
| Y | The y coordinate at which LabVIEW renders the object in the view port. | 
| Width | The width of the view port in pixels. | 
| Height | The height of the view port in pixels. | 
The following table lists the characteristics of this property.
| Data type | ![]()  | 
| Permissions | Read/Write | 
| Available in Run-Time Engine | Yes | 
| Available in Real-Time Operating System | No | 
| Settable when the VI is running | Yes | 
| Loads the front panel into memory | No | 
| Need to authenticate before use | No | 
| Loads the block diagram into memory | No | 
| Remote access allowed | Yes |