Short Name: ViewPort.ViewPort
Requires: Full Development System
Class: SceneObject Properties
To Use: Create a property.
Reads or writes the position and size of a viewing port through which you can view a 3D object in the 3D picture control. The x and y values specify the coordinates within the view port at which LabVIEW renders the object. The width and height specify the width and height of the view port. If you define a view port, objects do not appear beyond the specified bounds of the view port.
Name | Description |
---|---|
X | The x coordinate at which LabVIEW renders the object in the view port. |
Y | The y coordinate at which LabVIEW renders the object in the view port. |
Width | The width of the view port in pixels. |
Height | The height of the view port in pixels. |
The following table lists the characteristics of this property.
Data type | |
Permissions | Read/Write |
Available in Run-Time Engine | Yes |
Available in Real-Time Operating System | No |
Settable when the VI is running | Yes |
Loads the front panel into memory | No |
Need to authenticate before use | No |
Loads the block diagram into memory | No |
Remote access allowed | Yes |