Specials:Texturing Property

Short Name: Specials.Texturing

Requires: Full Development System

Class: SceneObject Properties

To Use: Create a property.

Reads or writes whether a 3D object appears with a texture. This property must be set to On to apply textures to an object.

Values

0Inherit Value—(Default) Inherits the texture of a parent object.
1Off—Disables texturing, so LabVIEW cannot apply textures to the object.
2On—Enables texturing, so LabVIEW can apply textures to the object.

Remarks

The following table lists the characteristics of this property.

Data type
PermissionsRead/Write
Available in Run-Time EngineYes
Available in Real-Time Operating SystemNo
Settable when the VI is runningYes
Loads the front panel into memoryNo
Need to authenticate before useNo
Loads the block diagram into memoryNo
Remote access allowedYes