Specials:Shade Model Property

Short Name: Specials.ShadeModel

Requires: Full Development System

Class: SceneObject Properties

To Use: Create a property.

Reads or writes whether a color-filled object appears shaded with one color or multiple colors.

Values

0Inherit Value—(Default) Draws the object according to the shading model of a parent object.
1Flat—Applies only one color across a polygon.
2Smooth—Calculates one color per vertex and interpolates the colors across the face of the polygon.

Remarks

The following table lists the characteristics of this property.

Data type
PermissionsRead/Write
Available in Run-Time EngineYes
Available in Real-Time Operating SystemNo
Settable when the VI is runningYes
Loads the front panel into memoryNo
Need to authenticate before useNo
Loads the block diagram into memoryNo
Remote access allowedYes