Short Name: Fog.End
Requires: Full Development System
Class: SceneObject Properties
To Use: Create a property.
Reads or writes the point at which fog effects end. Fog grows denser as you move away from the camera but cuts off completely at the specified fog end point.
The following table lists the characteristics of this property.
Data type | |
Permissions | Read/Write |
Available in Run-Time Engine | Yes |
Available in Real-Time Operating System | No |
Settable when the VI is running | Yes |
Loads the front panel into memory | No |
Need to authenticate before use | No |
Loads the block diagram into memory | No |
Remote access allowed | Yes |