Fog:Density Property

Short Name: Fog.Density

Requires: Full Development System

Class: SceneObject Properties

To Use: Create a property.

Reads or writes the density of the fog you apply to the object. Valid values include any non-negative, floating-point number between 0 and 1.

Remarks

The following table lists the characteristics of this property.

Data type
PermissionsRead/Write
Available in Run-Time EngineYes
Available in Real-Time Operating SystemNo
Settable when the VI is runningYes
Loads the front panel into memoryNo
Need to authenticate before useNo
Loads the block diagram into memoryNo
Remote access allowedYes