Short Name: Blending.Mode
Requires: Full Development System
Class: SceneObject Properties
To Use: Create a property.
Reads or writes if the color values you apply to a 3D object blend.
| 0 | Inherit Value—The object inherits the blending mode of a parent object. | 
| 1 | On—Enables blending. | 
| 2 | Off—Disables blending. | 
The following table lists the characteristics of this property.
| Data type | ![]()  | 
| Permissions | Read/Write | 
| Available in Run-Time Engine | Yes | 
| Available in Real-Time Operating System | No | 
| Settable when the VI is running | Yes | 
| Loads the front panel into memory | No | 
| Need to authenticate before use | No | 
| Loads the block diagram into memory | No | 
| Remote access allowed | Yes |