Short Name: Blending.Mode
Requires: Full Development System
Class: SceneObject Properties
To Use: Create a property.
Reads or writes if the color values you apply to a 3D object blend.
0 | Inherit Value—The object inherits the blending mode of a parent object. |
1 | On—Enables blending. |
2 | Off—Disables blending. |
The following table lists the characteristics of this property.
Data type | |
Permissions | Read/Write |
Available in Run-Time Engine | Yes |
Available in Real-Time Operating System | No |
Settable when the VI is running | Yes |
Loads the front panel into memory | No |
Need to authenticate before use | No |
Loads the block diagram into memory | No |
Remote access allowed | Yes |