Blending:Bin Property

Short Name: Blending.Bin

Requires: Full Development System

Class: SceneObject Properties

To Use: Create a property.

Reads or writes the draw bin in which you drop and store objects. The bin of an object affects the order in which the object appears when you render the scene.

Values

0Normal Bin—Stores objects without a specific sorting pattern.
1Opaque Bin—Sorts objects in the scene from front to back relative to the viewer to ensure that objects closer to the camera render first.
2Transparent Bin—Sorts objects in the scene from back to front relative to the viewer to ensure that transparent or translucent objects correctly blend with objects that appear behind them.

Remarks

The following table lists the characteristics of this property.

Data type
PermissionsRead/Write
Available in Run-Time EngineYes
Available in Real-Time Operating SystemNo
Settable when the VI is runningYes
Loads the front panel into memoryNo
Need to authenticate before useNo
Loads the block diagram into memoryNo
Remote access allowedYes