Short Name: Line Stipple.Pattern
Requires: Base Development System
Class: SceneObject Properties
To Use: Create a property.
Bit pattern for line stippling. This property converts a 16-bit unsigned integer into binary. For example, if you input the number 5, the bit pattern is 101. The bit pattern determines if the fragment is drawn on the graph. The Line Stipple:Factor property determines the size of the fragment.
The following table lists the characteristics of this property.
Data type | |
Permissions | Read/Write |
Available in Run-Time Engine | Yes |
Available in Real-Time Operating System | Yes |
Settable when the VI is running | No |
Loads the front panel into memory | No |
Need to authenticate before use | No |
Loads the block diagram into memory | No |
Remote access allowed | Yes |