Short Name: ShareArrays
Requires: Full Development System
Class: SceneMesh Methods
To Use: Create a method.
Shares colors, normals, texture coordinates, and/or vertex arrays between meshes.
Data type | Name | Required | Description |
---|---|---|---|
Source Mesh | Yes | Refers to the source of the scene mesh. | |
Vertices | No | Specifies whether to share vertex arrays. | |
Colors | No | Specifies whether to share colors. | |
Normals | No | Specifies whether to share normals. | |
Texture Coords | No | Specifies whether to share texture coordinates. |
The following table lists the characteristics of this method.
Data type | No return value |
Available in Run-Time Engine | Yes (Read/Write) |
Available in Real-Time Operating System | Yes |
Settable when the VI is running | No |
Loads the front panel into memory | No |
Need to authenticate before use | No |
Loads the block diagram into memory | No |
Remote access allowed | Yes |