Ambient Color Property

Short Name: AmbientColor

Requires: Full Development System

Class: SceneLight Properties

To Use: Create a property.

Reads or writes the RGBA color value of the ambient lighting. Ambient light comes from all directions equally and scatters in all directions equally after it encounters the objects in the scene, such that a source for the light cannot be distinguished.

Elements

Name Description
Red Indicates the red value. Valid values include 0 through 1.
Green Indicates the green value. Valid values include 0 through 1.
Blue Indicates the blue value. Valid values include 0 through 1.
Alpha Indicates the Alpha value. Valid values include 0 through 1.

Remarks

The following table lists the characteristics of this property.

Data type
PermissionsRead/Write
Available in Run-Time EngineYes
Available in Real-Time Operating SystemNo
Settable when the VI is runningYes
Loads the front panel into memoryNo
Need to authenticate before useNo
Loads the block diagram into memoryNo
Remote access allowedYes