PickPoint Method

Short Name: PickPoint

Requires: Base Development System

Class: SceneGraphDisplay Methods

To Use: Create a method.

Given an x and y coordinate, casts a ray through the 3D scene and returns the x, y, and z-coordinates of the first object the ray intersects.

Parameters

Data typeNameRequiredDescription
PointYesSpecifies the top and left coordinates that define the location of the model you select.
HitNoReturns whether the ray hit an object.

Remarks

The following table lists the characteristics of this method.

Data type
Available in Run-Time EngineYes (Read/Write)
Available in Real-Time Operating SystemYes
Settable when the VI is runningYes
Loads the front panel into memoryNo
Need to authenticate before useNo
Loads the block diagram into memoryNo
Remote access allowedYes