Short Name: Detail
Requires: Full Development System
Class: SceneCylinder Properties
To Use: Create a property.
Reads or writes the level of detail used to render the cylinder. This property accepts values 0 to 1, with 0 representing very little detail and 1 representing a high level of detail.
The following table lists the characteristics of this property.
| Data type | ![]()  | 
| Permissions | Read/Write | 
| Available in Run-Time Engine | Yes | 
| Available in Real-Time Operating System | No | 
| Settable when the VI is running | Yes | 
| Loads the front panel into memory | No | 
| Need to authenticate before use | No | 
| Loads the block diagram into memory | No | 
| Remote access allowed | Yes |