Short Name: Detail
Requires: Full Development System
Class: SceneCylinder Properties
To Use: Create a property.
Reads or writes the level of detail used to render the cylinder. This property accepts values 0 to 1, with 0 representing very little detail and 1 representing a high level of detail.
The following table lists the characteristics of this property.
Data type | |
Permissions | Read/Write |
Available in Run-Time Engine | Yes |
Available in Real-Time Operating System | No |
Settable when the VI is running | Yes |
Loads the front panel into memory | No |
Need to authenticate before use | No |
Loads the block diagram into memory | No |
Remote access allowed | Yes |