GObject Properties

Requires: Base Development System

Inherits from Generic. View the class hierarchy.

PropertyDescription
BoundsMaximum bounding area of the object specified in terms of width and height in pixels. Details
Bounds:Area HeightHeight of the maximum bounding area of the object in pixels. Details
Bounds:Area WidthWidth of the maximum bounding area of the object in pixels. Details
Dependencies:Found Dependency NamesReturns the array of qualified names listing every dependency of the given object loaded into memory. For a standard subVI node, this might be one qualified name for the subVI. For a polymorphic VI subVI node, this might be two names: one name for the polymorphic VI and one name for the instance VI. For typedef controls, only a single name will be returned even if the typedef has nested typedefs. Call this property on the nested controls to get the nested typedef names. Details
Dependencies:Found Dependency PathsReturns the array of paths listing every dependency that is not missing of the given object. For a standard subVI node, this might be a single path to the subVI. For a polymorphic VI subVI node, this might be two paths: one path for the polymorphic VI and one path for the instance VI. For typedef controls, only a single path will be returned even if the typedef has nested typedefs. Call this property on the nested controls to get the nested typedef paths. Details
Dependencies:Missing Dependency NamesReturns the array of qualified names listing every missing dependency of the given object. For a standard subVI node, this might be one qualified name for the subVI. For a polymorphic VI subVI node, this might be two names: one name for the polymorphic VI and one name for the instance VI. For typedef controls, only a single name will be returned even if the typedef has nested typedefs that are also missing. Call this property on the nested controls to get the missing nested typedef names. Details
Dependencies:Missing Dependency PathsReturns the array of paths listing every missing dependency of the given object. For a standard subVI node, this might be a single path to the subVI. For a polymorphic VI subVI node, this might be two paths: one path for the polymorphic VI and one path for the instance VI. For typedef controls, only a single path will be returned even if the typedef has nested typedefs that are also missing. Call this property on the nested controls to get the missing nested typedef paths. Details
Group Member Refs[]Returns an array of GObject references to all members of the same front panel grouping (including locked groups) as the source object. Details
GroupedReturns TRUE if and only if the GObject is a member of a group (including locked groups). Details
LockedReturns TRUE if and only if the GObject has been locked to prevent editing. Details
Master Bounds RectReturns the coordinates of all the sides of the object excluding labels, captions, and other visible parts connected to the object. Details
PositionPosition of the top left corner of the bounding rectangle of the object on the front panel window in terms of left and top coordinates. Details
Position:LeftPosition of the left corner of the bounding rectangle of the object on the front panel window. Details
Position:TopPosition of the top corner of the bounding rectangle of the object on the front panel window. Details
SelectedReturns TRUE if the GObject is selected. Details
Total Bounds RectReturns the coordinates of all sides of the entire object including labels, captions, and other visible parts connected to the object. Details
UIDReturns the unique identifier (UID) for the object. UIDs are identifiers for LabVIEW objects and are always unique within the same VI. Inspect the UID of an object to verify that it is the exact object that you want to manipulate. Details