Owning Palette: Transformations VIs
Requires: Full Development System
Clears any previous scale operation applied to an object in a 3D scene and applies the scaling factors you specify. This VI performs an absolute scale from the object's initial position.

  Add to the block diagram | 
  Find on the palette | 
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Scene Object is the reference to the object to which you want to apply a scale. | ||||||
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Scale specifies the x, y, and z factors that define the scale of the 3D object. 
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error in describes error conditions that occur before this node runs. This input provides standard error in functionality. | ||||||
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Scaled Object is the reference to the scaled 3D object. | ||||||
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error out contains error information. This output provides standard error out functionality. |