Set Rotation VI

Owning Palette: Transformations VIs

Requires: Full Development System

Clears any rotations previously applied to an object in a 3D scene and rotates the object by the values Axis and Angle. This VI performs an absolute rotation from the object's initial position.

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Scene Object is the reference to the object you want to rotate.
Axis specifies the x, y, and z coordinates that define the axis around which the rotation occurs.
X specifies the x coordinate.
Y specifies the y coordinate.
Z specifies the z coordinate.
Angle specifies the angle in radians around the Axis by which the rotation occurs.
error in describes error conditions that occur before this node runs. This input provides standard error in functionality.
Rotated Scene Object is the reference to the rotated 3D object.
error out contains error information. This output provides standard error out functionality.