Owning Palette: Transformations VIs
Requires: Full Development System
Rotates an object in a 3D scene by the values Axis and Angle. This VI performs a relative rotation from the object's current position.
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Scene.Object In is the reference to the 3D object you want to rotate. | ||||||
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Axis specifies the x, y, and z coordinates that define the axis around which the rotation occurs.
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Angle specifies the angle in radians around the Axis by which the rotation occurs. | ||||||
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error in describes error conditions that occur before this node runs. This input provides standard error in functionality. | ||||||
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Scene.Object Out returns the reference to the rotated 3D object. | ||||||
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error out contains error information. This output provides standard error out functionality. |
Refer to the following VIs for examples of using the Rotate Object VI: