Get Rotation VI

Owning Palette: Transformations VIs

Requires: Full Development System

Returns the rotation applied to an object in a 3D scene in axis-angle form.

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Scene Object is the reference to the object whose rotation you want to get.
error in describes error conditions that occur before this node runs. This input provides standard error in functionality.
Scene Object returns the Scene Object input.
Axis returns the x, y, and z coordinates that define the axis around which the rotation occurs.
X indicates the x coordinate.
Y indicates the y coordinate.
Z indicates the z coordinate.
Angle returns the angle of the rotation around the axis.
error out contains error information. This output provides standard error out functionality.