Owning Palette: Windows VIs
Requires: Full Development System
Applies a general cosine window to the input signal X. Wire data to the X input to determine the polymorphic instance to use or manually select the instance.
Use the pull-down menu to select an instance of this VI.
Add to the block diagram | Find on the palette |
X is a real vector. | |||
Cosine Coefficients is the coefficients that define the general cosine window.
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Windowed X is the input signal with the window applied. | |||
error returns any error or warning from the VI. You can wire error to the Error Cluster From Error Code VI to convert the error code or warning into an error cluster. |
X is the complex valued input sequence. | |||
Cosine Coefficients is the coefficients that define the general cosine window.
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Windowed X is the input signal with the window applied. | |||
error returns any error or warning from the VI. You can wire error to the Error Cluster From Error Code VI to convert the error code or warning into an error cluster. |
If a represents the Cosine Coefficients input sequence and y represents the output sequence Windowed X, the General Cosine Window VI obtains the elements of y from
for i = 0, 1, 2, …, n – 1
,
where n is the number of elements in X, and m is the number of Cosine Coefficients.
Refer to the Window Comparison VI in the labview\examples\Signal Processing\Windows directory for an example of using the General Cosine Window VI.